Beyond a bug in a box: Connecting collections with community via augmented reality and specimen-based learning applications

Wednesday, November 19, 2014
Exhibit Hall C (Oregon Convention Center)
Melody Basham , Arizona State University, Tempe, AZ
Yasin Özarslan , Department of Science Culture, Izmir, Turkey
Nico Franz , School of Life Sciences, Arizona State University, Tempe, AZ
In 2012 a technology-based team at Arizona State University SkySong and the Hasbrouck Insect Collection began the development of a learning application in response to the need to connect audiences in a more immersive way with small insects that are typically behind glass with unreadable labels. The end product was an interactive learning tool which integrated augmented reality and 3D models of the specimens allowing the user to interact with the specimens and their data via AR Flashcards. The original prototype application can be viewed here: http://www.youtube.com/watch?v=eLNu0vUyuX0 Initial observations of the tool with various populations in museum settings suggests that the tool allows for flexible and personalized learning while promoting enhanced understanding of insect anatomy and classification.  Currently we are looking at pursuing more formal studies as related to its limitations and usability in both formal and informal classroom settings. The implications that specimen-based learning applications may have in learning and education needs to be further explored. More specifically, how might these tools contribute to new areas of collaboration between the museum and diverse learners as it promotes accessibility to not only collections but also promotes scientific literacy.
See more of: Poster Session 2: SysEB
See more of: Poster